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Expecting tons of people to suddenly swarm this section LOL. Anyway, please only write here in case I miss something, okay? So let's start by sections. First outside!! - Turn around and fill the canteen in your inventory with the water of the river. Near where you are, you will find a small rock on the ground. You will probably find 3 more around, but you'll be unable to grab more.
Expecting tons of people to suddenly swarm this section LOL. Anyway, please only write here in case I miss something, okay?So let's start by sections. First outside!!- Turn around and fill the canteen in your inventory with the water of the river.- Near where you are, you will find a small rock on the ground. You will probably find 3 more around, but you'll be unable to grab more than one.- Left to where you appear, you will find an accumulation of rocks near the river, with flowers. Near them you will find maple leaves. Examine them to obtain an 'INTUITION' and then grab one.(Now let's explain what intuition is.
In case you want the 'The Whole Truth' ending, you'll be forced to obtain and combine the necessary ones. Yeah, you can combine them, something the game fails to tell you.
I will tell you when it's possible to do so)- After that, check those rocks. You will be able to move one, move it and you'll find a dirty thing you can grab. Use it on the river to clean it and obtain a piece of gear.- Now go to the tree you'll probably see from there. Near the bottom you will find a branch.
Grab it.- Now head to the door you probably saw just starting with the eye on top. Use a rock on the crystal in the eye (you will get the achievement Vandal) and then use the branch to obtain the second piece of gear.- Now hug the wall and go left from that door and you'll eventually see a small door from there. It's locked with a string.
Use the knife in your inventory to cut it. You'll get a piece of string.- Combine the two pieces of gear and use the string you got to tie them together.- Open the door and use the branch on the wall behind the door.- Use the lighter in your inventory to burn the dry branch you'll see.- Use that gear you have with the mechanism that will reveal.- Now go again near the door with the eye on top and press the block left to the door. You'll open it. Go inside, and welcome to your doom!Please don't write anything unless it's to correct me about something or to tell me if I missed something.
After an hour, I will write the next part, so don't ask. Let's try not to add useless comments here so we have a good walkthrough to follow. Woahaha, next part. Let me mention something important first:Events: Basically 'scary' things that happen as time passes, some are just lame while some are quite scary and/or interesting.
They're needed for a 100% completion rate, which nets an achievement. Before going out from each room, make sure you've seem them all, as some will not appear if the house changes, for example. They're triggered by time, so yeah, grab your portable console and let time pass, then move around until it triggers. Good way to spend time is to grab a game that requires grinding.Anyway, let's start:Old Saw Room:(Best way to wait for the events is the puddle room, left of the entrance, stay on the corner and face the puddle)(Event 1: Some weird smoke will approach you, if it touches you it will flash the screen white and your character will gasp)(Event 2: After some time, you will hear someone knocking. Approach the door with the circle and some smoke will appear from it. The knocking will stop too.
This may happen more than once, but only the first one will count.)- Right from where you start, there's a desk. On the top, there's a note. You can check it with right-click, but since you're following this walkthrough, the clue you will find means nothing to you.- Also right from where you start are some shelves.
You will find an oil lamp there. Grab it.- Now go right and you'll find a lit stove. Examine it to hear someone talking. Open its door and use the canteen on the flames.
A key will appear. Grab it (if you didn't listen to me when I told you to grab the water from the river, I will tell you where you can obtain the water to turn the fire off).
You will also see that you've broken the stove, congrats pal.- Turn around, you will see an old saw. Go left from it, and you will see some decrepit boards on the ground. Move them until you see a book under them. Grab it (1/16 books) and examine it.- Now in front of you there will be a chair, with a book on top of it (2/16 books). Grab it and read it (1/5 Sabot's Maker Way). You will also notice a woman is crying behind that door with the circle and eyes. Also do note of the door right of this one, you'll go here after we're done in this room.- Go left and approach the table you'll see.
You'll find a sharp blade. Use the branch on it, you will break the branch but will allow you to grab that blade now.- Right from there, go right and open the door. Examine the pool to hear a voice again (here is the place where you can get water in case you didn't do it outside).- Now return to the door right of the one with the circle and use the key you have to open it. Go inside.Workshop:(Stay in the center and wait for the event. Move around after some time)(Event 3: Some mannequins will appear, praying to the wall.
Turn around, then look at them again.)- Go right. You will find a hook and a tool hanging. Grab them both. The tool will trigger some voices.- Left from that, there will be a hooked blade. Grab it too.- Also grab the axe that you will see, it's impossible to miss.- From there, you'll find a desk. Open the drawer at the right and grab the book (3/16 books). Examine it for some electrum dust.- Right of the desk, you will find two shelves with lots of wooden shoes.
In one you will find a bone hilt, and in the other a book (4/16 books), which will trigger some voices. Also examine the book.- Combine the sharp blade with the bone hilt to obtain a ritual dagger.- You're done here, so GET OUT!!!!!Old Saw Room:(Next events are after the house changes)- Head to the desk and use the tool with the right drawer. Open it and grab the box and the leaves.
Use your knife with the leaves and you'll get five.- Head to the puddle and use the axe with those bothersome roots. You will get soft roots.- You'll probably see a light ahead of you. Use your box with it and examine it.- Approach the hole in the wall near the place with the roots and put the hook on the chain you'll see. Put the lamp on the hook now. Use the lighter on the lamp and put the electrum dust on it.- Use the wheel left to the hole.- Turn around and face the puddle from the place where the roots where.
Use the lighter on your ritual dagger, and use that ritual dagger on yourself (you'll see a full body in the inventory, that's your character). You'll get an INTUITION.(If you've seen all events I told you and some times has passed, most likely the house will change, otherwise that will happen some time later)- Head back to the stove, you should see three drawings on the wall. Check the one on the middle and click it.- A writing on the wall with the stove will appear, you can check it to try to solve the puzzle yourself, or you can read the solution here.- In this room there are three paintings, from left to right, place these leaves (white, golden and bronze).- Go to the room with the puddle. Just entering check the left wall and you'll see a painting, put the black leaf on it (you'll get an INTUITION too)- The wall of the right in this room has the remaining one, put the silver leaf. If that was the last one and all are properly placed, the door with the circle will open and you'll get an INTUITION.- Grab the golden and silver leaves from the paintings.
![Anna Anna](http://cdn3-www.playstationlifestyle.net/assets/uploads/2015/04/anna-extended-edition-16415.jpg)
Now open the door with the circle and go in.- You'll most likely notice that statue, check it. Use your knife with the ring she's wearing. You'll get an INTUITION.- If you check the ring in your inventory you'll get another INTUITION.- Grab the mortar on the table. It comes with a freebie, a pestle.- Now check the wall right to the table, at the bottom there's a lamp oil. It's really hard to see, but it's there.
It's left of the big jar and right of the board.- Now check the lamp in this room. Use the lamp oil on it and use the lighter on it.(IMPORTANT NOTE: SAAAAAAVE BEFORE DOING THE NEXT STEP)- Use the gold and silver leaves with the mortar, and use the pestle on the mortar. You will get more electrum dust.
Use that dust with the lamp, and the darkness will finally go away.- Do not grab the heart yet, only grab the metal bar left of the heart, in that hole on the wall.- Go back to the entrance, and check the ground. You'll see a mini-door locked with a padlock. Use that metal bar with the padlock.- Open the door, and grab the spare parts inside.
Use them on the stove.(If you want two achievements, check the door you used to enter the house and GET OUT. One for leaving too early and the other for leaving too early AFTER repairing the stove. Restart the game after the ending).- Grab the heart. From this point, you cannot longer leave the house. Tough luck, son.(IMPORTANT NOTE: DO NOT SAVE THEN LOAD (not sure this one) OR GO TO THE WORKSHOP AFTER GRABBING THAT HEART (100% that this one will occur).
A BUG WILL OCCUR IN WHICH THE HEART WILL VANISH, MAKING YOU UNABLE TO BEAT THE GAME UNLESS YOU RESET. DO ALL THE STEPS BELOW AND SAVE ONCE YOU GET OUT OF THIS ROOM (aka finish this part of the walkthrough).
I HAVE WARNED YOU).- Put the heart inside the stove. Put the soft roots in the stove. Use the lighter on the roots.
BURN THEM ALL!- Some stairs will drop in this room. Check them, and welcome to THE SECOND FLOOOOOOOR! I also want to use this chance to warn you of numerous things that will await you (bugs and curiousities) in the second floor and more.- From this point, that wood statue of a woman that you found with the ring will start appearing in the second floor (all of it) and the first floor EXCEPT the Old Saw Room.
Looking at it and staying close to it for too much time will drain your sanity (left bar in inventory). If the bar is empty, bad ending plus achievement. I do recommend you to do it once for the achievement and to see the ending, as it counts towards the completion rate.- At this new floor there's a door that heads outside. Go there after saving, and new ending obtained.- If you go around the first room you meet in the second floor, a voice will start talking.
WAIT UNTIL IT FINISHES, then continue moving by hugging the walls, starting from the right of that weird painting on the wall. There's a risk that you'll miss an INTUITION if some dialogue is skipped. I will remain this in the next part, of course, that will be tomorrow.- REALLY IMPORTANT NOTE: DO NOT HEAD OUT OF THIS ROOM TO THE NEXT ONE OF THIS SECOND FLOOR UNLESS THE HOUSE HAS CHANGED AGAIN. IF YOU DO, AND THE HOUSE CHANGES WHILE IN THE BEDROOMS OF THE SECOND FLOOR, A BUG WILL OCCUR AND YOU'LL BE UNABLE TO GET THE SAVOR'S ACHIEVEMENT. THIS OCCURS 100% OF THE TIMES.
I HAVE WARNED YOU.Now then, try to see how far you can go now without needing the next part of the walkthrough, that WILL BE TOMORROW. Second part right here.
Let's note some important points:Woman statue: For now on this bothersome thing will keep appearing continuosly in the entire game, in all the second floor areas and in all the first floor except the Old Saw Room. Looking at her and getting close to her will drain your sanity, which will cause a game over if it drains completely. It also nets an achievement and fills the Ending completion, so I recommend you to at least get it once. In theory, as long as you don't turn around too much, it shouldn't appear behind you, as she cannot appear in front of you, but rarely I've seen it appearing in front of me if you're not looking directly to the place she spawns, so don't truly believe that 100%.Anyway, let's start:Attic:(Best way to wait for events, between the trap door you use to reach the second floor and a weird chair you can check. If you face the chair, the statue will never appear behind you, so you can go afk with no problems. Remember to walk around a little after some time)(Event 1: The statue of the woman will appear near a painting on the wall. Getting close to it from the front will make a pile of rocks appear.
After the event, the house will change)(Event 2: You will suddenly hear a heavy breathing. Turn around for a surprise)(Event 3: You will hear someone whispering to you. And that's it. This event will repeat more than once, so once that happens, that means you got all Events in this area if that's the only thing you're getting)- If you go left after entering the room you will see a weird painting on the wall, and a door at the right. That's the second door that allows you to get out. Doing so fills the Ending Completion, but obviously ends the game, so you will have to reload.(Next steps are extremely important in order to evade a bug.
Do it unless you want to see yourself having to reload a previous save. Also save at this point just in case)- Walk around the room, starting from the right of that painting on the wall, hugging the wall all the time. Don't take anything yet. Every time somebody starts speaking, stop and wait until they finish. This step is extremely important. You will probably get an INTUITION if you do this.- Once no more dialogue appears, if you go close to that weird painting, you will probably see that statue I mentioned (and if not, turn around or walk to make it appear). Get close to it and an EVENT will unlock.
This will make the entire house change, which potentially gets rid of a bug you would encounter if you didn't.(For now on, you should be safe of the bug. Make a separate save just in case)- You probably saw two masks hanging on the wall while walking. Grab them both.- You probably saw a wardrove while walking around.
There's a book inside, grab it and read it.- You also probably saw a completely dirty mirror and another door. Since we have all the objects in this area, time for a next place. Open the door (not the one that allows you to flee)Bedroom:(IMPORTANT NOTE: Just entering this room, open the door in front of you. Look inside, if you don't see a statue smacking its head to the wall after the house has changed, that means you got a bug.
Reload a previous save before the change and try again. Do not go to this area until the house has changed)(Best way to wait for events. There's not really one. Just entering, go to the table on the left, stay near the corner touching the wall and look at the halway.
That won't stop the statue from appearing in rare cases, so be careful)(Event 1: Someone will start humming. This event can repeat more than once, and it's your cue that you saw them all if you only get this one)(Event 2: If you are where I said you should be to wait the event, suddenly some weird figure will appear in front of you, at the distance. This was the trigger event that sent you into madness in the first version of the game)(Event 3: You will start hearing some weird noises, but is not the humming event.
If you go to the room in front of the entrance of this area, you will see it's full of blood. Approach the bed, and suddenly the door behind you will close. Face that door, then turn around after that)(Event 4: This even occurs in the fireplace room, so it's better that you find a place to wait there, like any corner of the room while facing the center. After some time, the whole place will burn. This event DRAINS YOUR SANITY, so if you have low sanity, be careful. And yeah, getting out of this room after the fire starts doesn't help at all)(Event 5: You will hear a baby crying.
Yeah, that's it)- Go to the room in front of you just entering this area. Grab the basin at the floor and the cinders near it.- Use the axe on the mannequin with the mask. Grab the mask that falls.- Left to you is a wardrove. Grab the hanger inside and check it in your inventory. If you have played other adventure games, you will notice what you have to do with it.- Check the bed for a book, and obviously read it.- Get out of this room and continue through the hallway. Ignore the next door you will find, as it's closed (for now)- Once you are in the big room, check the maple leaves in one of the cradles to obtain an INTUITION. If you didn't grab a maple leaf outside, you can do it now.(Now this is something you can do with those Intuitions.
You can combine both maple leaves intuitions to get a new one. However, I recommend you not to do that yet. I will tell you the best moment to combine them, and any other intuition. Just follow what I said)- In one of the cradles you will find an object.
Grab it and check it to obtain baby hair. Also check the two cradles for a comment in that notebook of yours.- Near another cradle you will find some rags on the floor. Check them and then open the hatch below them. Soon you will see this action was absolutely necessary for later, make sure you don't close it.- Near the fireplace, in the left, you will find a chimney shovel. Grab it.- Go to the shelves of this room and grab a red candle you will find.- Grab the letter on the table and read it. New INTUITION found.
The letter will be placed in the normal inventory, not in documents.- Now that we have a piece of paper and the hanger, it's time to open that locked door. Use the paper on the door, and the hanger on the lock of the door (not the door). Grab the paper and you will have the key. Use it on the lock.
It's open.(In this room you should see a door in the top-right corner of this room. If there isn't one, reload an early save, you just hit a bug)- In front of you there will be a chest. Grab the bag seed inside.- Left from the entrance is a desk, grab the whetstone.- Right from the entrance is a wardrove, open it and grab the black dress inside.- The shelves on the right have a book, grab it and read it.- The left nightstand has a (worthless) jug. Grab it.- Now it's time to use the masks. Use the Assassin's Mask on yourself and look at the left wall of this room.
You will get an INTUITION. You may want to use the mask again to take it off, unless you enjoy seeing the world red.(Those masks usually only add new visual things to the place, but sometimes it's necessary to wear them to advance, and I will tell you when. If you want, you can use the Mask of Truth too to see steps on the floor of this room and that you can see the sky if you look above)- You've done everything you could do in the second floor at this moment. It's time to go to the first floor again for a new surprise. Return back to the first floor.And this is where it ends this part. I will put the next part a lot later.
You can take a break in the Old Saw Room now, the woman statue won't appear here. However, she will appear in the Workshop, so be careful there, as it's a small room. Now then, next part of the walkthrough.
As always, special notes:Note: Beware of the workshop. The woman statue tends to spam a lot there, and it's a small place too. Don't move the view too much, or else you may force her to appear behind you. If she appears (tends to appear near the walls) quickly run to an opposite corner and turn your back to her and wait 10 seconds, then look if she's gone. If you're not careful, you may start to carelessly drop your sanity. Fortunately, the Old Saw Room is free of the witch, so use this chance to rest until you have to go to the workshop because I will make you do that:)Anyway, let's start!Old Saw Room:(Event 1: You will start to hear some weird screams. They come from the room in which you got the heart.
Go inside to see the weirdest thing so far in this house. Get close to it)(Event 2: Some pillars will appear near the entrance of the house. Get close to them to trigger the event. It DRAINS SANITY, so watch out. And I think this events drains your sanity a lot, because I had it quite full and suddenly I lost half, so be extremely careful here. If you have low sanity, you may want to use the exploit below, mentioned in the workshop)(Event 3: A message will appear on the wall near the stairs that head to the second floor saying 'I won't save you again'.
Creepy)(Event 4.sorry guys, I don't know what happened. It got me from behind.
I only know it made the screen flash white for a moment, and the character gasped)(Event 5: You will hear a more annoying sound that Event 1. Head to the stove to see hands coming out from a fire. It DRAINS SANITY)(Event 6: You will hear a big weird voice. This most likely is the event that marks the end of the One-Time-Only events, so if you got this, you're done with this room)- Just starting, you will probably face the entrance of the house, which has a human figure form drawn on it now. Check the door for an INTUITION.- If you head towards the stove, you will see that the hearts has burnt out.
Grab the ashes inside the stove.- Now if you remember before you went to the second floor there were some painting you had to put leaves on them to open a door. They have been replaced by hands holding a tablet. Go grab the 5 of them, starting first in this room and then heading to the puddle.- Now that you're in the puddle room, you will probably find on the wall with the entrance to this room a painting mentioning something.
In case you don't get it, toss the bag of seeds to the water, and see the miracle of nature at work.- Time to go inside the room that had the heart in it. Just right is the shelf.
Grab the book in it and read it, and also grab the gray statue in it. There's something in it.- You will also notice some circle surrounded by hands in this room. Put the red candle on it then use the lighter on the candle. For now you don't need to do anything more.- Now to the workshop. Make sure to save, sanity can drain fast if you're not careful.Workshop:(Event 1: an annoying sound will start.
If you're wearing the mask of truth, you will see the head of the wall has been covered by a certain head you saw in the first game. After getting close to it, look around to see more of them covering the walls. This event DRAINS SANITY)(Event 2: you will hear a sound of hammering something, aka repeatable event that indicates you're done here)- Time to make use of the clamp on the left side of the desk in front of you. Use it once, put the whetstone on it and use the hooked blade on the whetstone.- Once you're done, return the hooked blade to the place where you grabbed it and use the mask you got from that mannequin in the bedroom with the hooked blade. Grab the mask. Don't wear it, as it DRAINS SANITY.- Now return to that clamp and this time put the gray statue on the clamp, then use the tool on it.
Grab the pearl inside.- Now wear the Mask of Truth if you didn't before. You will notice a head and two hands will appear on a wall. Check them for clues as to what object you have to offer to each of them. I will refer to the hands by the name it appears if you put the mouse on it.(Exploit: Continuously check the left hand to recover sanity. Will probably change in future patches)- Now you're done here. Get out.- Head to where you put the candle before, and use the pearl in the red wax.
Now you have the heart inside the wooden statue covered in blood. No need to go back to the workshop, we will go when you've gathered everything.- Now it's time to head back to the second floor. Yaaaaaay no.And end of the walkthrough. Tomorrow the last part. I hope you can win the game from this point at least. If not tomorrow salvation will come.
Firstly I recommend going for this achievement on your 100% playthrough as you'll need to see all the events in order to get 100%. If you decide to do it without also collecting all other items and stuff then it'll be a waste of time as you'll need to do it again because the progress won't carry over to anymore future playthroughs unless of course you only plan on getting this achievement and not the 100% one.Also this achievement isn't confusing or difficult, just a bit time consuming. Don't let the length of this guide or detail put you off it as I just like to make sure I cover everything possible to help.Now, for 100%, be sure to follow the following link to an amazing guide which is actually for the steam version of the game though everything is the same on the Xbox version so don't worry. Credit to this guide must go to Marona:While following that, I recommend also having this current page in an extra tab or something so you can also get the events as you go along. Marona has included the events in the above guide though they are excluded from the main walkthrough as some of the events can cause you to take quite a bit of damage. Listed below are all of the events in the order I encountered them though they can vary. I have tried my best to also describe them as much as possible so you won't mistake it for a random event instead.
A random event is when the game simply makes a noise or throws like a small object at you, these are not required for the achievement or 100%. They basically just try to scare you. If one triggers instead of an event you're waiting for then you'll need to wait another few minutes for the next event to happen. Also, when an event is just about to occur, you'll hear what I guess sounds like a rock being pushed along a rocky floor for a few seconds. Pretty rubbish description but I can't think of how else to describe it, be sure to check out the video below if you're unsure.Keep in mind to save before entering a room with events that you need to do as sometimes, even after waiting a long time, they don't trigger and if that happens then it's best to reload a save from before you entered the room, re-enter it and try again.
So yeah, that's how events work. Enter a room and wait. And wait until something occurs. You don't need to run around and interact with things just stand still if you like and do something in the meantime but be sure to have the sound turned up a bit so you can hear that 'event about to happen' sound. Once you've seen an event then it will not trigger again so you don't have to worry about seeing the same ones over and over except for the random noises & stuff, they will still trigger.
The video listed near the bottom of the guide is also a massive help in case you're still not sure, if after reading my description, that you've seen the event mentioned. The video includes them all so just play that, find the event you're unsure of and you'll either recognize it or not. Thanks a lot to rjm183 on youtube for that. Remember, use this guide in conjunction with the walkthrough in the link so you will get your 100%.
When you enter the last room in the game (Stage 5: Grotto), save it and keep this save so once you have all endings you can reload it, finish the game again from this save and get your 100% achievement.Extra Note about 100%: The only thing you will not get 100% in will be the endings though these will save to your system settings so you cannot miss them, these will always carry over to future playthroughs since of course the game will end when you trigger one. It is possible, if following the above walkthrough to still get them too as Marona mentions when they occur so be sure to save the game before you attempt one then reload it once you are back at the main menu. The only endings you will not get during this 100% playthrough if you decide to go for them are 'Inadequate' (see 'Endings' below) and I recommend possibly leaving 'Just a Scratch' for after this completion. Now before I ramble on about these, I'll continue it at the bottom of the guide as this achievement is related to the events only of course so if you're interested in the endings, be sure to read about them under the video. Wow, let's finally get started!Stage 1 Outside:- Be sure to interact with one of the pile of rocks scattered around so you've examined them, I think there are three of them outside. Any of them should do just fine, just be sure you trigger whatever your character says after you examine them (the eye icon when aiming at them).
I believe this has to be done to trigger an event later on in the Attic, I didn't examine them and was waiting for over 45 minutes in the Attic for the event to trigger until I finally decided to just restart it and then it worked on my next go after I examined the rocks.Save the game before entering the house.Stage 2 Inside:- A cloud of smoke should appear out of nowhere and disappear once it reaches you, your screen will flash white for a second once it hits you. Sometimes you might not see the smoke, especially if it spawns behind you but if you see your screen flash white then that means you've seen the event as there isn't anything else that does that in this room at this stage.- A burnt black mannequin should spawn near the stove, shortly after seeing it, it should randomly catch fire. There is also some audio going on while it's here. Be sure to stare at it for a bit while it's on fire then if you look away and look back, it should have vanished.- You should hear some knocking every few seconds, it will get louder as you approach the storeroom door. Once you reach it, the door will open a bit in your face causing you lose some health. Sometimes if you aren't close enough, the door will open but it won't hit you, I believe this will still count as seeing the event though if you wish to be sure, run into the door once you reach it and stand there until it hits you.This will be the only time I mention this again but be sure you do not leave any rooms until you've seen the above events just in case! It could take 5 minutes or maybe 15 or more but just keep waiting around until they've all triggered.
Save the game before entering the next room. You can proceed with the walkthrough while waiting for them until you've done everything in the current room, you won't miss them as long as you don't leave.Stage 2-1 Artisan Room:- Be sure to face one of the walls in the room while waiting for this event and once one triggers, turn around and you should hopefully see two mannequins worshipping one of the walls. One time, this took over 10 minutes to trigger for me, I just kept hearing random noises so if this happens, be sure to wait for it or reload your game from before this room and re-enter it. Anyway, once you see the mannequins, turn back around and then turn back and one of them should now be lying on the ground then suddenly after a few seconds, a hand will appear, slowly covering your screen. This the only event in this room right now.Save the game before entering the Attic!
I had to reload this quite a few times cause I was waiting ages for a special event you will need for your 100%. I'll go into it next but like I mentioned, be sure to save!Stage 3 Attic:- When you first enter the Attic after the game loads, if you walk to your left, you should hit a wall and to the right of you now is a door (which triggers the So Soon? Ending if you enter it, reload your save from before the Attic if decide to enter it). Anyway, between this wall and that door, a pile of rocks will spawn on the ground which will be the same rocks you hopefully interacted with at the beginning like I mentioned.
Four hands will appear around it and then it will shortly disappear.- You'll suddenly hear loud breathing coming from behind you and once you turn around, a floating head will be staring at you then will fall and disappear. I believe the screen will flash white too while it disappears.-.Special Event. If you're following the 100% walkthrough, you'll see you need to trigger an event here where the screen fades out black then fades back, looking different. This is very luck based, sometimes it may happen straight away, other times it can take ages. Just keep waiting every few minutes for events to trigger and this special event may trigger immediately after one.
If you're unlucky and don't get it after the two events mentioned above, just keep waiting or reload as you need this to happen to get 100%. You'll know once it transforms as there will be symbols and things around the room now. Though it's risky, you can increase the odds of making it happen by letting the wooden mannequin you may have seen in this room, damage you though if you decide to do this, only do it twice or else you might not have enough health to survive the remaining events. To make it hurt you, spin in a circle for a while and the red eye logo (which means you've taken damage) will appear. But to be honest you're best off just waiting and not doing this.Save before entering the next room. I believe the door is marked as 'Door' but the guide says enter 'Door to Living Quarters'. This is the only other door in this room (the other one being the So Soon?
Ending door) located south east of you after entering the attic so don't worry about entering the wrong one.Stage 3-1 Living Quarters:- When you hear the sound of an event triggering, approach the door you came from and turn to your left. You should see a like a ghostly silhouette with white glowing eyes. Approach it and you should get locked in place. Turn around and you'll see more of them surrounding you.
Repeat turning around a few more times and they should vanish.- If you enter the main room where the fireplace is located, wait around here and an event will trigger where the room will slowly catch fire. The fire will spread as it goes on and then suddenly vanish.- You will start hearing a weird scream noise all of a sudden and if you enter the first room in front of you after you enter from the attic, you'll see some mannequins and hear the door shut behind you.
Turn around, then back and you'll see one standing over you with an axe then they'll vanish.Expelled Ending: If going for the Expelled ending (mentioned at this point in Marona's guide) you can kill yourself quickly by spinning around in a circle and you'll start losing health every minute or so. I don't know if you have to stand in an exact position but I stood at the end of the corridor right before fully entering the room with the cradles and fireplace.Save your game before continuing unless of course you went for the Expelled ending. If so, reload your most recent save then save it once you've done the above events.Stage 3-3 Eye See You:- Although this was the last event I came across in this room, I'll mention it first as it is kinda glitchy. What's supposed to happen is some shadows appear around you and start spinning then the screen will flash white and your character will gasp. Sometimes, you'll just experience only the white flash and gasp with no shadows.
This is mentioned in Marona's guide and also happened to me but don't worry, the event still counts. Just keep an eye out for that white flash. Check the video below to see the actual event.- If you approach the door leading to the room with the giant puddle of water inside, look a bit to the right of it at the wall and you may see words here when an event is triggered. This is the event, just don't look at that wall and whenever you hear the event sound, check it for words and keep looking at it until the words 'I won't save you again' disappear.- An event will trigger where you'll need to open the storeroom door which will randomly be shut and in front of you will be a like a large green bush with arms sticking out. Approach it and it should head towards you then vanish.
If it's not triggering then be sure the door isn't already open.- Some hands and arms will appear in the stove in the main room and will randomly catch fire and then will get larger and then vanish.- A large black misty portal thing will appear with two rock pillars on the left and right of it and will hurt you if you get near it. Be sure to do so as I think this is how you end the event.Be sure to save as usual after seeing the events.Stage 3-4 Artisan Room Revisited:- While wearing the Face of Truth mask in this room, wait for the event sound and then look around and you should hopefully see multiple heads/masks in the walls. The eyes on them will eventually start to glow white then they will vanish.
If you have low health after this, don't worry as when you return to this room in a bit, you'll trigger a few story advancements which will heal some health.Stage 4 Temple:- This event has always triggered on me either first or second when I enter this room. What will happen is, some bodies will appear hanging from the tree above and then suddenly some chains will appear and catch you and will carry you up a bit.
The screen will start fading out black, looking like you're about to die then suddenly you'll be back on the ground. This is the last event and you should unlock the achievement right here and now after seeing it.Video created by rjm183. Endings:Because you'll be getting 100% on this playthrough, you will miss the 'Inadequate' ending as that will only trigger when reaching the final room and you basically haven't done enough story related things such as combining intuitions.
Don't worry though, just replay the game afterwards using the walkthrough again but don't combine any intuitions and once you cross the white glowing bridge in the final room, mannequins will block your path and you will trigger the 'Inadequate' ending.Edit: You can actually get the 'Inadequate' ending in the same playthrough too! When following the walkthrough, simply don't combine any intuitions when it tells you too, be sure to collect them still but don't combine them and then once you reach 'Stage 4-1: The Holy Sap', save the game BEFORE entering the door that leads to 'Stage 5: Grotto'. Once you have, proceed with the walkthrough only to be stopped by mannequins a few minutes later and you will get the 'Inadequate' ending.
Now reload your save and combine the intuitions you should have done earlier and now continue with the walkthrough by following it to the end. Thanks to MemoriesOfFinal for this method which will save you another playthrough.You can easily get the 'So Soon?' Ending by entering the door in the Attic to your left when you first enter the Attic but this is mentioned in this guide and the walkthrough anyway and as for the 'Just a Scratch' ending, you'll need to pretty much rush through the game from 'Stage 1: Outside' to 'Stage 2-2: Going Back' and once you enter the storeroom after solving the leaf puzzle, quickly make the dark barrier mist disappear in the storeroom by using the hanging lamp and on the wall to your left will be a door. Enter it and you'll trigger the ending. When I say rush, I don't mean you have to be an expert at the game, you can use the walkthrough still but just try to be a bit quick & as long as you get the dark barrier mist to disappear BEFORE your torchlight turns to red, you will get it. If your torchlight turns red, the door will vanish and you'll need to try again. Don't worry though as it only takes like 5-10 minutes to reach this part again at the most from the beginning and you may be able to save from the room before, to be specific 'Stage 2-1: Artisan Room'.As mentioned in one of the first paragraphs, make a save when you first enter 'Stage 5: Grotto' and keep it as you can reload it once you have all the endings and replay the last part of the game again to get a 100% complete playthrough.
You can also reload this save and not pick up the few remaining notes on the ground in this area and complete it from here again to get 'The Truth' ending instead of 'The Whole Truth'.Please let me know in the comments if you notice any mistakes or have any questions. I hope this helps out with this achievement and also for any remaining ones you may also need.
In case this helps anybody, there were 2 Events that gave me a hard time, but they eventually appeared. Those two were on Stage 3-3: Eyes See You, where 5 Events are supposed to happen around this time. One was the glitchy Event that is mention on the walkthrough and the other one was the large black misty portal thing Event. The glitchy one finally came around a minute after getting the pearl from melting the red candle on Stage 3-5: Hands from Hell. The second Event took forever and I waited over an hour. This one only finally showed up after completing Stage 4: Temple.
I believe some Events like these two are only triggered by furthering the story along. My advice is to wait for a while about 10 minutes or so and if they don't appear then move along and come back later to try again. This achievement is annoying AF, I don't see the fun in just waiting until something random triggers Anyway, glad I'm done with it, thanks for all the tips. Just to share my 2 cents, I had a hard time triggering Event 15 (and 3, and 6, and the writings on the wall, and the silhouettes LOL), but in the case of 15, after reloading my save a couple of times I decided to interact with the hands and the mask on the wall and it triggered almost immediately (I did this before doing the venus/pearl & mask on wood actions), just got in the room, put on the face of truth & interacted with the hands & mask on the wall.
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